class BaseEnemy:
    id = ""
    baseName = ""
    baseMaxHP = 0
    baseDef = 0
    baseMDef =0
    baseAtk = 0
    def __init__(self, customPorpeties:dict={}) -> None:
        self.name = customPorpeties.get("name") or self.baseName
        self.maxHP = customPorpeties.get("baseMaxHP") or self.baseMaxHP
        self.def_ = customPorpeties.get("baseDef") or self.baseDef
        self.mDef = customPorpeties.get("baseMDef") or self.baseMDef
        self.atk = customPorpeties.get("baseAtk") or self.baseAtk

        self.hp = customPorpeties.get("HP") or self.maxHP